Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -38,4 +38,4 @@ layout(location = 3) uniform vec3 uv3;
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layout(location = 5) in vec4 gl_Color; // ERROR, layout
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noperspective in float gl_ClipDistance[4]; // ERROR, can't change qualifier
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layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;
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layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use
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