Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -11,6 +11,7 @@ void main()
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gl_Position = iv4;
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gl_PointSize = ps;
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gl_ClipDistance[2] = iv4.x;
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gl_ClipVertex = iv4;
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}
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float gl_ClipDistance[4];
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