HLSL: Create test results for the previous commits.

This commit is contained in:
John Kessenich 2016-08-29 16:34:12 -06:00
parent 335fc28e76
commit 510d83b384
92 changed files with 1471 additions and 1370 deletions

View file

@ -46,10 +46,10 @@ Shader version: 450
0:? 3.000000
0:225 Function Definition: VertexShaderFunction(vf4;vf4;vf4;vi4; (global 4-component vector of float)
0:176 Function Parameters:
0:176 'inF0' (in 4-component vector of float)
0:176 'inF1' (in 4-component vector of float)
0:176 'inF2' (in 4-component vector of float)
0:176 'inI0' (in 4-component vector of int)
0:176 'inF0' (layout(location=0 ) in 4-component vector of float)
0:176 'inF1' (layout(location=1 ) in 4-component vector of float)
0:176 'inF2' (layout(location=2 ) in 4-component vector of float)
0:176 'inI0' (layout(location=3 ) in 4-component vector of int)
0:? Sequence
0:217 Sequence
0:217 move second child to first child (temp 4-component vector of float)
@ -178,10 +178,10 @@ Shader version: 450
0:? 3.000000
0:225 Function Definition: VertexShaderFunction(vf4;vf4;vf4;vi4; (global 4-component vector of float)
0:176 Function Parameters:
0:176 'inF0' (in 4-component vector of float)
0:176 'inF1' (in 4-component vector of float)
0:176 'inF2' (in 4-component vector of float)
0:176 'inI0' (in 4-component vector of int)
0:176 'inF0' (layout(location=0 ) in 4-component vector of float)
0:176 'inF1' (layout(location=1 ) in 4-component vector of float)
0:176 'inF2' (layout(location=2 ) in 4-component vector of float)
0:176 'inI0' (layout(location=3 ) in 4-component vector of int)
0:? Sequence
0:217 Sequence
0:217 move second child to first child (temp 4-component vector of float)