HLSL: Create test results for the previous commits.
This commit is contained in:
parent
335fc28e76
commit
510d83b384
92 changed files with 1471 additions and 1370 deletions
|
|
@ -46,10 +46,10 @@ Shader version: 450
|
|||
0:? 3.000000
|
||||
0:225 Function Definition: VertexShaderFunction(vf4;vf4;vf4;vi4; (global 4-component vector of float)
|
||||
0:176 Function Parameters:
|
||||
0:176 'inF0' (in 4-component vector of float)
|
||||
0:176 'inF1' (in 4-component vector of float)
|
||||
0:176 'inF2' (in 4-component vector of float)
|
||||
0:176 'inI0' (in 4-component vector of int)
|
||||
0:176 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||
0:176 'inF1' (layout(location=1 ) in 4-component vector of float)
|
||||
0:176 'inF2' (layout(location=2 ) in 4-component vector of float)
|
||||
0:176 'inI0' (layout(location=3 ) in 4-component vector of int)
|
||||
0:? Sequence
|
||||
0:217 Sequence
|
||||
0:217 move second child to first child (temp 4-component vector of float)
|
||||
|
|
@ -178,10 +178,10 @@ Shader version: 450
|
|||
0:? 3.000000
|
||||
0:225 Function Definition: VertexShaderFunction(vf4;vf4;vf4;vi4; (global 4-component vector of float)
|
||||
0:176 Function Parameters:
|
||||
0:176 'inF0' (in 4-component vector of float)
|
||||
0:176 'inF1' (in 4-component vector of float)
|
||||
0:176 'inF2' (in 4-component vector of float)
|
||||
0:176 'inI0' (in 4-component vector of int)
|
||||
0:176 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||
0:176 'inF1' (layout(location=1 ) in 4-component vector of float)
|
||||
0:176 'inF2' (layout(location=2 ) in 4-component vector of float)
|
||||
0:176 'inI0' (layout(location=3 ) in 4-component vector of int)
|
||||
0:? Sequence
|
||||
0:217 Sequence
|
||||
0:217 move second child to first child (temp 4-component vector of float)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue