HLSL: Create test results for the previous commits.

This commit is contained in:
John Kessenich 2016-08-29 16:34:12 -06:00
parent 335fc28e76
commit 510d83b384
92 changed files with 1471 additions and 1370 deletions

View file

@ -4,9 +4,9 @@ gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: PixelShaderFunction(f1;f1;f1; (global void)
0:2 Function Parameters:
0:2 'n_dot_l' (in float)
0:2 'n_dot_h' (in float)
0:2 'm' (in float)
0:2 'n_dot_l' (layout(location=0 ) in float)
0:2 'n_dot_h' (layout(location=1 ) in float)
0:2 'm' (layout(location=2 ) in float)
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
@ -15,15 +15,15 @@ gl_FragCoord origin is upper left
0:3 Constant:
0:3 1.000000
0:3 max (temp float)
0:3 'n_dot_l' (in float)
0:3 'n_dot_l' (layout(location=0 ) in float)
0:3 Constant:
0:3 0.000000
0:3 Test condition and select (temp float)
0:3 Condition
0:3 Compare Less Than (temp bool)
0:3 min (temp float)
0:3 'n_dot_l' (in float)
0:3 'n_dot_h' (in float)
0:3 'n_dot_l' (layout(location=0 ) in float)
0:3 'n_dot_h' (layout(location=1 ) in float)
0:3 Constant:
0:3 0.000000
0:3 true case
@ -31,8 +31,8 @@ gl_FragCoord origin is upper left
0:3 0.000000
0:3 false case
0:3 component-wise multiply (temp float)
0:3 'n_dot_h' (in float)
0:3 'm' (in float)
0:3 'n_dot_h' (layout(location=1 ) in float)
0:3 'm' (layout(location=2 ) in float)
0:3 Constant:
0:3 1.000000
0:? Linker Objects
@ -46,9 +46,9 @@ gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: PixelShaderFunction(f1;f1;f1; (global void)
0:2 Function Parameters:
0:2 'n_dot_l' (in float)
0:2 'n_dot_h' (in float)
0:2 'm' (in float)
0:2 'n_dot_l' (layout(location=0 ) in float)
0:2 'n_dot_h' (layout(location=1 ) in float)
0:2 'm' (layout(location=2 ) in float)
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
@ -57,15 +57,15 @@ gl_FragCoord origin is upper left
0:3 Constant:
0:3 1.000000
0:3 max (temp float)
0:3 'n_dot_l' (in float)
0:3 'n_dot_l' (layout(location=0 ) in float)
0:3 Constant:
0:3 0.000000
0:3 Test condition and select (temp float)
0:3 Condition
0:3 Compare Less Than (temp bool)
0:3 min (temp float)
0:3 'n_dot_l' (in float)
0:3 'n_dot_h' (in float)
0:3 'n_dot_l' (layout(location=0 ) in float)
0:3 'n_dot_h' (layout(location=1 ) in float)
0:3 Constant:
0:3 0.000000
0:3 true case
@ -73,8 +73,8 @@ gl_FragCoord origin is upper left
0:3 0.000000
0:3 false case
0:3 component-wise multiply (temp float)
0:3 'n_dot_h' (in float)
0:3 'm' (in float)
0:3 'n_dot_h' (layout(location=1 ) in float)
0:3 'm' (layout(location=2 ) in float)
0:3 Constant:
0:3 1.000000
0:? Linker Objects
@ -93,6 +93,9 @@ gl_FragCoord origin is upper left
Name 12 "n_dot_l"
Name 19 "n_dot_h"
Name 28 "m"
Decorate 12(n_dot_l) Location 0
Decorate 19(n_dot_h) Location 1
Decorate 28(m) Location 2
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32