HLSL: Create test results for the previous commits.

This commit is contained in:
John Kessenich 2016-08-29 16:34:12 -06:00
parent 335fc28e76
commit 510d83b384
92 changed files with 1471 additions and 1370 deletions

View file

@ -16,17 +16,17 @@ gl_FragCoord origin is upper left
0:4 Branch: Kill
0:15 Function Definition: PixelShaderFunction(vf4; (global 4-component vector of float)
0:8 Function Parameters:
0:8 'input' (in 4-component vector of float)
0:8 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:9 Function Call: foo(f1; (global void)
0:9 direct index (temp float)
0:9 'input' (in 4-component vector of float)
0:9 'input' (layout(location=0 ) in 4-component vector of float)
0:9 Constant:
0:9 2 (const int)
0:10 Test condition and select (temp void)
0:10 Condition
0:10 direct index (temp float)
0:10 'input' (in 4-component vector of float)
0:10 'input' (layout(location=0 ) in 4-component vector of float)
0:10 Constant:
0:10 0 (const int)
0:10 true case
@ -35,7 +35,7 @@ gl_FragCoord origin is upper left
0:12 move second child to first child (temp float)
0:12 'f' (temp float)
0:12 direct index (temp float)
0:12 'input' (in 4-component vector of float)
0:12 'input' (layout(location=0 ) in 4-component vector of float)
0:12 Constant:
0:12 0 (const int)
0:13 Branch: Kill
@ -62,17 +62,17 @@ gl_FragCoord origin is upper left
0:4 Branch: Kill
0:15 Function Definition: PixelShaderFunction(vf4; (global 4-component vector of float)
0:8 Function Parameters:
0:8 'input' (in 4-component vector of float)
0:8 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:9 Function Call: foo(f1; (global void)
0:9 direct index (temp float)
0:9 'input' (in 4-component vector of float)
0:9 'input' (layout(location=0 ) in 4-component vector of float)
0:9 Constant:
0:9 2 (const int)
0:10 Test condition and select (temp void)
0:10 Condition
0:10 direct index (temp float)
0:10 'input' (in 4-component vector of float)
0:10 'input' (layout(location=0 ) in 4-component vector of float)
0:10 Constant:
0:10 0 (const int)
0:10 true case
@ -81,7 +81,7 @@ gl_FragCoord origin is upper left
0:12 move second child to first child (temp float)
0:12 'f' (temp float)
0:12 direct index (temp float)
0:12 'input' (in 4-component vector of float)
0:12 'input' (layout(location=0 ) in 4-component vector of float)
0:12 Constant:
0:12 0 (const int)
0:13 Branch: Kill
@ -102,6 +102,7 @@ gl_FragCoord origin is upper left
Name 21 "input"
Name 22 "param"
Name 35 "f"
Decorate 21(input) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32