Fix slight inconsistencies in which qualifiers are inherited into block members:
- don't inherit 'binding' - always set the member storage qualifier, not just when the shader explicitly set it - don't include in/out members as objects that are resized by geometry/primitive layout specifiers As a side effect, this makes built-in redeclarations (like gl_ClipDistance) require in/out. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24674 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
7cbfdf4394
commit
5053a39578
30 changed files with 343 additions and 339 deletions
|
|
@ -381,7 +381,7 @@ ERROR: node is still EOpNull!
|
|||
0:? 'sc' (out lowp 3-component vector of float)
|
||||
0:? 'sf' (out lowp float)
|
||||
0:? 'arrayedSampler' (uniform 5-element array of lowp sampler2D)
|
||||
0:? 'multiInst' (layout(column_major shared ) uniform 2-element array of block{layout(column_major shared ) 2-element array of mediump int a, layout(column_major shared ) 2-element array of mediump int b, layout(column_major shared ) 2-element array of mediump int c})
|
||||
0:? 'multiInst' (layout(column_major shared ) uniform 2-element array of block{layout(column_major shared ) uniform 2-element array of mediump int a, layout(column_major shared ) uniform 2-element array of mediump int b, layout(column_major shared ) uniform 2-element array of mediump int c})
|
||||
0:? 'colors' (out 4-element array of lowp 4-component vector of float)
|
||||
0:? 'st1' (uniform structure{mediump int i, lowp sampler2D s})
|
||||
0:? 'st2' (uniform structure{mediump int i, lowp sampler2D s})
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue