Add support for GL_NV_shader_invocation_reorder. (#3054)
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30 changed files with 7478 additions and 5636 deletions
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@ -277,6 +277,7 @@ const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
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const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
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const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
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const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
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const char* const E_GL_NV_shader_invocation_reorder = "GL_NV_shader_invocation_reorder";
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// AEP
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const char* const E_GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
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