HLSL Tests: Tests for previous commit, to make it easier to see what's changing.

This commit is contained in:
John Kessenich 2016-09-27 23:09:32 -06:00
parent 6dbc0a7a33
commit 4e55988a47
119 changed files with 8321 additions and 5503 deletions

View file

@ -2,16 +2,16 @@ hlsl.void.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:1 Function Definition: foo1( (global void)
0:1 Function Definition: foo1( (temp void)
0:1 Function Parameters:
0:2 Function Definition: foo2( (global void)
0:2 Function Definition: foo2( (temp void)
0:2 Function Parameters:
0:5 Function Definition: PixelShaderFunction(vf4; (global void)
0:5 Function Definition: PixelShaderFunction(vf4; (temp void)
0:5 Function Parameters:
0:5 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:6 Function Call: foo1( (global void)
0:7 Function Call: foo2( (global void)
0:6 Function Call: foo1( (temp void)
0:7 Function Call: foo2( (temp void)
0:8 Branch: Return
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)
@ -23,16 +23,16 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:1 Function Definition: foo1( (global void)
0:1 Function Definition: foo1( (temp void)
0:1 Function Parameters:
0:2 Function Definition: foo2( (global void)
0:2 Function Definition: foo2( (temp void)
0:2 Function Parameters:
0:5 Function Definition: PixelShaderFunction(vf4; (global void)
0:5 Function Definition: PixelShaderFunction(vf4; (temp void)
0:5 Function Parameters:
0:5 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:6 Function Call: foo1( (global void)
0:7 Function Call: foo2( (global void)
0:6 Function Call: foo1( (temp void)
0:7 Function Call: foo2( (temp void)
0:8 Branch: Return
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)