HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
This commit is contained in:
parent
6dbc0a7a33
commit
4e55988a47
119 changed files with 8321 additions and 5503 deletions
|
|
@ -2,7 +2,7 @@ hlsl.init2.frag
|
|||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:3 Function Definition: Test1( (global void)
|
||||
0:3 Function Definition: Test1( (temp void)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:5 Sequence
|
||||
|
|
@ -29,10 +29,10 @@ gl_FragCoord origin is upper left
|
|||
0:20 8.000000
|
||||
0:20 9.000000
|
||||
0:20 10.000000
|
||||
0:26 Function Definition: main( (global structure{temp 4-component vector of float color})
|
||||
0:26 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
||||
0:26 Function Parameters:
|
||||
0:? Sequence
|
||||
0:27 Function Call: Test1( (global void)
|
||||
0:27 Function Call: Test1( (temp void)
|
||||
0:30 move second child to first child (temp 4-component vector of float)
|
||||
0:30 color: direct index for structure (temp 4-component vector of float)
|
||||
0:30 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
|
|
@ -62,7 +62,7 @@ Linked fragment stage:
|
|||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:3 Function Definition: Test1( (global void)
|
||||
0:3 Function Definition: Test1( (temp void)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:5 Sequence
|
||||
|
|
@ -89,10 +89,10 @@ gl_FragCoord origin is upper left
|
|||
0:20 8.000000
|
||||
0:20 9.000000
|
||||
0:20 10.000000
|
||||
0:26 Function Definition: main( (global structure{temp 4-component vector of float color})
|
||||
0:26 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
||||
0:26 Function Parameters:
|
||||
0:? Sequence
|
||||
0:27 Function Call: Test1( (global void)
|
||||
0:27 Function Call: Test1( (temp void)
|
||||
0:30 move second child to first child (temp 4-component vector of float)
|
||||
0:30 color: direct index for structure (temp 4-component vector of float)
|
||||
0:30 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue