HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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119 changed files with 8321 additions and 5503 deletions
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@ -7,7 +7,7 @@ ERROR: 2 compilation errors. No code generated.
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Shader version: 450
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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0:13 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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0:13 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:13 Function Parameters:
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0:? Sequence
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0:16 Sequence
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@ -72,7 +72,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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0:13 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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0:13 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:13 Function Parameters:
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0:? Sequence
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0:16 Sequence
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