Add names for composite constants in SPIR-V
Consider the following code:
layout(constant_id=0) const int Y = 1;
layout(constant_id=1) const int Z = 2;
layout(constant_id=3) const int X = Y + Z;
Previously, it would produce SPIR-V decorations like this:
Decorate 21(Y) SpecId 1
Decorate 22 SpecId 3
Decorate 33(Z) SpecId 0
This seems inaccurate, since the spec constant `X` that is dependent on
the two others did not get a name in the SPIR-V decorations. This behavior
may potentially negatively affect shader introspection capabilities.
This change alters the behavior to always add a name, which results in the code
above producing the following decorations:
Decorate 21(Y) SpecId 1
Decorate 22(X) SpecId 3
Decorate 33(Z) SpecId 0
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parent
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8 changed files with 232 additions and 117 deletions
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@ -103,6 +103,10 @@ error: Capability Float16 is not allowed by Vulkan 1.1 specification (or require
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Name 515 "sf16"
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Name 517 "sf"
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Name 518 "sd"
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Name 519 "f16_to_f"
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Name 521 "f16_to_d"
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Name 522 "f_to_f16"
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Name 523 "d_to_f16"
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Decorate 461(if64v) Flat
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Decorate 508 ArrayStride 16
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Decorate 509 ArrayStride 64
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@ -207,11 +211,11 @@ error: Capability Float16 is not allowed by Vulkan 1.1 specification (or require
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516: TypeFloat 32
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517(sf): 516(float) SpecConstant 1048576000
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518(sd):26(float64_t) SpecConstant 0 1071644672
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519: 516(float) SpecConstantOp 115 515(sf16)
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519(f16_to_f): 516(float) SpecConstantOp 115 515(sf16)
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520: 516(float) SpecConstantOp 115 515(sf16)
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521:26(float64_t) SpecConstantOp 115 520
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522:162(float16_t) SpecConstantOp 115 517(sf)
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523:162(float16_t) SpecConstantOp 115 518(sd)
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521(f16_to_d):26(float64_t) SpecConstantOp 115 520
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522(f_to_f16):162(float16_t) SpecConstantOp 115 517(sf)
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523(d_to_f16):162(float16_t) SpecConstantOp 115 518(sd)
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4(main): 2 Function None 3
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5: Label
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Return
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