Add --no-link option

Adds the --no-link option which outputs the compiled shader binaries
without linking them. This is a first step towards allowing users to
create SPIR-v binary, non-executable libraries.

When using the --no-link option, all functions are decorated with the
Export linkage attribute.
This commit is contained in:
Nathaniel Cesario 2023-08-17 13:49:18 -06:00 committed by arcady-lunarg
parent a4aceb57de
commit 4c57db1595
24 changed files with 1671 additions and 1454 deletions

View file

@ -573,6 +573,9 @@ public:
void setEnvInputVulkanRulesRelaxed() { environment.input.vulkanRulesRelaxed = true; }
bool getEnvInputVulkanRulesRelaxed() const { return environment.input.vulkanRulesRelaxed; }
void setCompileOnly() { compileOnly = true; }
bool getCompileOnly() const { return compileOnly; }
// Interface to #include handlers.
//
// To support #include, a client of Glslang does the following:
@ -722,6 +725,9 @@ protected:
TEnvironment environment;
// Indicates this shader is meant to be used without linking
bool compileOnly = false;
friend class TProgram;
private: