cmake: Remove find_host_package macro

Originally added in https://github.com/KhronosGroup/glslang/pull/2395

With the rational of causing issues when cross-compiling for iOS.

This is no longer the case.
This commit is contained in:
Juan Ramos 2023-11-22 14:48:14 -07:00 committed by GitHub
parent 1a370bede9
commit 4c121b68c8
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2 changed files with 1 additions and 9 deletions

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@ -204,12 +204,6 @@ function(glslang_set_link_args TARGET)
endif()
endfunction(glslang_set_link_args)
if(NOT COMMAND find_host_package)
macro(find_host_package)
find_package(${ARGN})
endmacro()
endif()
# Root directory for build-time generated include files
set(GLSLANG_GENERATED_INCLUDEDIR "${CMAKE_BINARY_DIR}/include")
@ -269,8 +263,6 @@ else()
endif()
if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
find_host_package(Python3 REQUIRED)
# We depend on these for later projects, so they should come first.
add_subdirectory(External)
endif()