fix variable capitilization. Don't initialize it in the struct's constructor
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b2e5b5c559
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48f08c60e2
2 changed files with 5 additions and 4 deletions
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@ -727,7 +727,7 @@ void TranslateEnvironment(const TEnvironment* environment, EShMessages& messages
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break;
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case EShClientVulkan:
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spvVersion.vulkanGlsl = environment->input.dialectVersion;
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spvVersion.vulkanRelaxed = environment->input.VulkanRulesRelaxed;
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spvVersion.vulkanRelaxed = environment->input.vulkanRulesRelaxed;
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break;
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case EShClientOpenGL:
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spvVersion.openGl = environment->input.dialectVersion;
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@ -1767,6 +1767,7 @@ TShader::TShader(EShLanguage s)
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// clear environment (avoid constructors in them for use in a C interface)
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environment.input.languageFamily = EShSourceNone;
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environment.input.dialect = EShClientNone;
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environment.input.vulkanRulesRelaxed = false;
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environment.client.client = EShClientNone;
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environment.target.language = EShTargetNone;
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environment.target.hlslFunctionality1 = false;
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