glslang AEP: The extension scheme, extension-enabled stage-existence testing, and compute-shader interface. Still needs in/out blocks, unsized arrays, etc. before real testing can be done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31479 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
4751ce3fc1
commit
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10 changed files with 627 additions and 32 deletions
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@ -989,7 +989,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec4 texture3DLod(sampler3D, vec3, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check
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"vec4 texture3DProjLod(sampler3D, vec4, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check
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"vec4 textureCubeLod(samplerCube, vec3, float);" // GL_ARB_shader_texture_lod
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"\n");
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}
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if ( profile == ECompatibilityProfile ||
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@ -1026,14 +1026,15 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"\n");
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}
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if (profile != EEsProfile && version >= 150) {
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if ((profile != EEsProfile && version >= 150) ||
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(profile == EEsProfile && version >= 310)) {
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//============================================================================
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//
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// Prototypes for built-in functions seen by geometry shaders only.
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//
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//============================================================================
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if (version >= 400) {
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if (profile != EEsProfile && version >= 400) {
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stageBuiltins[EShLangGeometry].append(
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"void EmitStreamVertex(int);"
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"void EndStreamPrimitive(int);"
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@ -1093,7 +1094,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec4 texture3D(sampler3D, vec3, float);" // OES_texture_3D
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"vec4 texture3DProj(sampler3D, vec4, float);" // OES_texture_3D
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"vec4 textureCube(samplerCube, vec3, float);"
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"\n");
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}
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if (profile != EEsProfile && version > 100) {
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@ -1105,7 +1106,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec4 shadow2D(sampler2DShadow, vec3, float);"
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"vec4 shadow1DProj(sampler1DShadow, vec4, float);"
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"vec4 shadow2DProj(sampler2DShadow, vec4, float);"
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"\n");
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}
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if (profile == EEsProfile) {
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@ -1114,7 +1115,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec4 texture2DProjLodEXT(sampler2D, vec3, float);" // GL_EXT_shader_texture_lod
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"vec4 texture2DProjLodEXT(sampler2D, vec4, float);" // GL_EXT_shader_texture_lod
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"vec4 textureCubeLodEXT(samplerCube, vec3, float);" // GL_EXT_shader_texture_lod
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"\n");
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}
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@ -1128,12 +1129,12 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec2 dFdy(vec2 p);"
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"vec3 dFdy(vec3 p);"
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"vec4 dFdy(vec4 p);"
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"float fwidth(float p);"
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"vec2 fwidth(vec2 p);"
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"vec3 fwidth(vec3 p);"
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"vec4 fwidth(vec4 p);"
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"\n");
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// GL_ARB_derivative_control
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@ -1143,17 +1144,17 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec2 dFdxFine(vec2 p);"
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"vec3 dFdxFine(vec3 p);"
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"vec4 dFdxFine(vec4 p);"
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"float dFdyFine(float p);"
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"vec2 dFdyFine(vec2 p);"
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"vec3 dFdyFine(vec3 p);"
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"vec4 dFdyFine(vec4 p);"
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"float fwidthFine(float p);"
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"vec2 fwidthFine(vec2 p);"
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"vec3 fwidthFine(vec3 p);"
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"vec4 fwidthFine(vec4 p);"
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"\n");
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stageBuiltins[EShLangFragment].append(
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@ -1161,7 +1162,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"vec2 dFdxCoarse(vec2 p);"
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"vec3 dFdxCoarse(vec3 p);"
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"vec4 dFdxCoarse(vec4 p);"
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"float dFdyCoarse(float p);"
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"vec2 dFdyCoarse(vec2 p);"
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"vec3 dFdyCoarse(vec3 p);"
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@ -1505,7 +1506,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"float gl_PointSize;"
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"float gl_ClipDistance[];"
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"\n");
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if (version >= 400 && profile == ECompatibilityProfile)
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if (profile == ECompatibilityProfile && version >= 400)
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stageBuiltins[EShLangGeometry].append(
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"vec4 gl_ClipVertex;"
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"vec4 gl_FrontColor;"
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@ -1525,23 +1526,43 @@ void TBuiltIns::initialize(int version, EProfile profile)
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"out int gl_PrimitiveID;"
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"out int gl_Layer;");
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if (version < 400 && profile == ECompatibilityProfile)
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if (profile == ECompatibilityProfile && version < 400)
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stageBuiltins[EShLangGeometry].append(
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"out vec4 gl_ClipVertex;"
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);
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if (version >= 400 && profile != EEsProfile)
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if (version >= 400)
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stageBuiltins[EShLangGeometry].append(
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"in int gl_InvocationID;"
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);
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// GL_ARB_viewport_array
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if (version >= 150 && profile != EEsProfile)
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if (version >= 150)
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stageBuiltins[EShLangGeometry].append(
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"out int gl_ViewportIndex;"
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);
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stageBuiltins[EShLangGeometry].append("\n");
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} else if (profile == EEsProfile && version >= 310) {
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stageBuiltins[EShLangGeometry].append(
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"in gl_PerVertex {"
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"highp vec4 gl_Position;"
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"highp float gl_PointSize;"
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"} gl_in[];"
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"\n"
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"in highp int gl_PrimitiveIDIn;"
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"in highp int gl_InvocationID;"
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"\n"
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"out gl_PerVertex {"
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"vec4 gl_Position;"
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"float gl_PointSize;"
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"};"
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"\n"
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"out int gl_PrimitiveID;"
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"out int gl_Layer;"
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"\n"
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);
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}
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//============================================================================
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//
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// Define the interface to the tessellation control shader.
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@ -2275,6 +2296,29 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
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snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset);
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s.append(builtInConstant);
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}
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// geometry
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if (version >= 310) {
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources.maxGeometryAtomicCounters);
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s.append(builtInConstant);
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snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources.maxGeometryAtomicCounterBuffers);
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s.append(builtInConstant);
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}
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} else {
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// non-ES profile
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@ -157,7 +157,8 @@ bool TParseContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& inp
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currentScanner = &input;
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ppContext.setInput(input, versionWillBeError);
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yyparse(this);
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finalErrorCheck();
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if (! parsingBuiltins)
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finalErrorCheck();
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return numErrors == 0;
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}
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@ -3105,6 +3106,30 @@ void TParseContext::finalErrorCheck()
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// Check on array indexes for ES 2.0 (version 100) limitations.
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for (size_t i = 0; i < needsIndexLimitationChecking.size(); ++i)
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constantIndexExpressionCheck(needsIndexLimitationChecking[i]);
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// Check for stages that are enabled by extension.
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// Can't do this at the beginning, it is chicken and egg to add a stage by extension.
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// Specific stage-specific features were correctly tested for already, this is just
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// about the stage itself.
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switch (language) {
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case EShLangGeometry:
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if (profile == EEsProfile && version == 310)
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requireExtensions(getCurrentLoc(), 1, &GL_EXT_geometry_shader, "geometry shaders");
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break;
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case EShLangTessControl:
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case EShLangTessEvaluation:
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if (profile == EEsProfile && version == 310)
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requireExtensions(getCurrentLoc(), 1, &GL_EXT_tessellation_shader, "tessellation shaders");
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else if (profile != EEsProfile && version < 400)
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requireExtensions(getCurrentLoc(), 1, &GL_ARB_tessellation_shader, "tessellation shaders");
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break;
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case EShLangCompute:
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if (profile != EEsProfile && version < 430)
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requireExtensions(getCurrentLoc(), 1, &GL_ARB_compute_shader, "tessellation shaders");
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break;
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default:
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break;
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}
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}
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//
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@ -224,6 +224,7 @@ protected:
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TIntermNode* executeInitializer(TSourceLoc, TIntermTyped* initializer, TVariable* variable);
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TIntermTyped* convertInitializerList(TSourceLoc, const TType&, TIntermTyped* initializer);
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TOperator mapTypeToConstructorOp(const TType&) const;
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void updateExtensionBehavior(const char* const extension, TExtensionBehavior);
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void finalErrorCheck();
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public:
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@ -347,28 +347,32 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
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// Correct for stage type...
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switch (stage) {
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case EShLangGeometry:
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if (version < 150 || (profile != ECoreProfile && profile != ECompatibilityProfile)) {
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if ((profile == EEsProfile && version < 310) ||
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(profile != EEsProfile && version < 150)) {
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correct = false;
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infoSink.info.message(EPrefixError, "#version: geometry shaders require non-es profile and version 150 or above");
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version = 150;
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profile = ECoreProfile;
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infoSink.info.message(EPrefixError, "#version: geometry shaders require es profile with version 310 or non-es profile with version 150 or above");
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version = (profile == EEsProfile) ? 310 : 150;
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if (profile == EEsProfile || profile == ENoProfile)
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profile = ECoreProfile;
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}
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break;
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case EShLangTessControl:
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case EShLangTessEvaluation:
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if (version < 150 || (profile != ECoreProfile && profile != ECompatibilityProfile)) {
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if ((profile == EEsProfile && version < 310) ||
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(profile != EEsProfile && version < 150)) {
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correct = false;
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infoSink.info.message(EPrefixError, "#version: tessellation shaders require non-es profile and version 150 or above");
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version = 150;
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profile = ECoreProfile;
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infoSink.info.message(EPrefixError, "#version: tessellation shaders require es profile with version 310 or non-es profile with version 150 or above");
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version = (profile == EEsProfile) ? 310 : 400; // 150 supports the extension, correction is to 400 which does not
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if (profile == EEsProfile || profile == ENoProfile)
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profile = ECoreProfile;
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}
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break;
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case EShLangCompute:
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if ((profile == EEsProfile && version < 310) ||
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(profile != EEsProfile && version < 430)) {
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(profile != EEsProfile && version < 420)) {
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correct = false;
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infoSink.info.message(EPrefixError, "#version: compute shaders require es profile with version 310 or above, or non-es profile with version 430 or above");
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version = profile == EEsProfile ? 310 : 430;
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infoSink.info.message(EPrefixError, "#version: compute shaders require es profile with version 310 or above, or non-es profile with version 420 or above");
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version = profile == EEsProfile ? 310 : 430; // 420 supports the extension, correction is to 430 which does not
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profile = ECoreProfile;
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}
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break;
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@ -161,6 +161,7 @@ void TParseContext::initializeExtensionBehavior()
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extensionBehavior[GL_ARB_texture_gather] = EBhDisable;
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extensionBehavior[GL_ARB_gpu_shader5] = EBhDisablePartial;
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extensionBehavior[GL_ARB_separate_shader_objects] = EBhDisable;
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extensionBehavior[GL_ARB_compute_shader] = EBhDisablePartial;
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extensionBehavior[GL_ARB_tessellation_shader] = EBhDisable;
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extensionBehavior[GL_ARB_enhanced_layouts] = EBhDisable;
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extensionBehavior[GL_ARB_texture_cube_map_array] = EBhDisable;
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@ -172,6 +173,23 @@ void TParseContext::initializeExtensionBehavior()
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extensionBehavior[GL_ARB_shader_texture_image_samples] = EBhDisable;
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extensionBehavior[GL_ARB_viewport_array] = EBhDisable;
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// extensionBehavior[GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
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// AEP
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extensionBehavior[GL_ANDROID_extension_pack_es31a] = EBhDisablePartial;
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extensionBehavior[GL_KHR_blend_equation_advanced] = EBhDisablePartial;
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extensionBehavior[GL_OES_sample_variables] = EBhDisablePartial;
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extensionBehavior[GL_OES_shader_image_atomic] = EBhDisablePartial;
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extensionBehavior[GL_OES_shader_multisample_interpolation] = EBhDisablePartial;
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extensionBehavior[GL_OES_texture_storage_multisample_2d_array] = EBhDisablePartial;
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extensionBehavior[GL_EXT_geometry_shader] = EBhDisablePartial;
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extensionBehavior[GL_EXT_geometry_point_size] = EBhDisablePartial;
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extensionBehavior[GL_EXT_gpu_shader5] = EBhDisablePartial;
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extensionBehavior[GL_EXT_primitive_bounding_box] = EBhDisablePartial;
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extensionBehavior[GL_EXT_shader_io_blocks] = EBhDisablePartial;
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extensionBehavior[GL_EXT_tessellation_shader] = EBhDisablePartial;
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extensionBehavior[GL_EXT_tessellation_point_size] = EBhDisablePartial;
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extensionBehavior[GL_EXT_texture_buffer] = EBhDisablePartial;
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extensionBehavior[GL_EXT_texture_cube_map_array] = EBhDisablePartial;
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}
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// Get code that is not part of a shared symbol table, is specific to this shader,
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@ -187,6 +205,23 @@ const char* TParseContext::getPreamble()
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"#define GL_EXT_frag_depth 1\n"
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"#define GL_OES_EGL_image_external 1\n"
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"#define GL_EXT_shader_texture_lod 1\n"
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// AEP
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"#define GL_ANDROID_extension_pack_es31a 1\n"
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"#define GL_KHR_blend_equation_advanced 1\n"
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"#define GL_OES_sample_variables 1\n"
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"#define GL_OES_shader_image_atomic 1\n"
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"#define GL_OES_shader_multisample_interpolation 1\n"
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"#define GL_OES_texture_storage_multisample_2d_array 1\n"
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"#define GL_EXT_geometry_shader 1\n"
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"#define GL_EXT_geometry_point_size 1\n"
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"#define GL_EXT_gpu_shader5 1\n"
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"#define GL_EXT_primitive_bounding_box 1\n"
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"#define GL_EXT_shader_io_blocks 1\n"
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"#define GL_EXT_tessellation_shader 1\n"
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"#define GL_EXT_tessellation_point_size 1\n"
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"#define GL_EXT_texture_buffer 1\n"
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"#define GL_EXT_texture_cube_map_array 1\n"
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;
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} else {
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return
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@ -196,6 +231,7 @@ const char* TParseContext::getPreamble()
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"#define GL_ARB_texture_gather 1\n"
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"#define GL_ARB_gpu_shader5 1\n"
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"#define GL_ARB_separate_shader_objects 1\n"
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"#define GL_ARB_compute_shader 1\n"
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"#define GL_ARB_tessellation_shader 1\n"
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"#define GL_ARB_enhanced_layouts 1\n"
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"#define GL_ARB_texture_cube_map_array 1\n"
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@ -434,12 +470,36 @@ void TParseContext::updateExtensionBehavior(const char* extension, const char* b
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behavior = EBhDisable;
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else if (! strcmp("warn", behaviorString))
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behavior = EBhWarn;
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else
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error(getCurrentLoc(), "behavior not supported", "#extension", behaviorString);
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else {
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error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
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return;
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}
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// update the requested extension
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updateExtensionBehavior(extension, behavior);
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// see if need to propagate to everything in AEP
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if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
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updateExtensionBehavior("GL_KHR_blend_equation_advanced", behaviorString);
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updateExtensionBehavior("GL_OES_sample_variables", behaviorString);
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updateExtensionBehavior("GL_OES_shader_image_atomic", behaviorString);
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updateExtensionBehavior("GL_OES_shader_multisample_interpolation", behaviorString);
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updateExtensionBehavior("GL_OES_texture_storage_multisample_2d_array", behaviorString);
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updateExtensionBehavior("GL_EXT_geometry_shader", behaviorString);
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updateExtensionBehavior("GL_EXT_gpu_shader5", behaviorString);
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updateExtensionBehavior("GL_EXT_primitive_bounding_box", behaviorString);
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updateExtensionBehavior("GL_EXT_shader_io_blocks", behaviorString);
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updateExtensionBehavior("GL_EXT_tessellation_shader", behaviorString);
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updateExtensionBehavior("GL_EXT_texture_buffer", behaviorString);
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updateExtensionBehavior("GL_EXT_texture_cube_map_array", behaviorString);
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}
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}
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void TParseContext::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
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{
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// Update the current behavior
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TMap<TString, TExtensionBehavior>::iterator iter;
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if (! strcmp(extension, "all")) {
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if (strcmp(extension, "all") == 0) {
|
||||
// special case for the 'all' extension; apply it to every extension present
|
||||
if (behavior == EBhRequire || behavior == EBhEnable) {
|
||||
error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
|
||||
|
|
|
|||
|
|
@ -85,6 +85,7 @@ const char* const GL_ARB_shading_language_420pack = "GL_ARB_shading_language
|
|||
const char* const GL_ARB_texture_gather = "GL_ARB_texture_gather";
|
||||
const char* const GL_ARB_gpu_shader5 = "GL_ARB_gpu_shader5";
|
||||
const char* const GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects";
|
||||
const char* const GL_ARB_compute_shader = "GL_ARB_compute_shader";
|
||||
const char* const GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
|
||||
const char* const GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
|
|
@ -97,6 +98,23 @@ const char* const GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture_i
|
|||
const char* const GL_ARB_viewport_array = "GL_ARB_viewport_array";
|
||||
//const char* const GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
|
||||
|
||||
// AEP
|
||||
const char* const GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
|
||||
const char* const GL_KHR_blend_equation_advanced = "GL_KHR_blend_equation_advanced";
|
||||
const char* const GL_OES_sample_variables = "GL_OES_sample_variables";
|
||||
const char* const GL_OES_shader_image_atomic = "GL_OES_shader_image_atomic";
|
||||
const char* const GL_OES_shader_multisample_interpolation = "GL_OES_shader_multisample_interpolation";
|
||||
const char* const GL_OES_texture_storage_multisample_2d_array = "GL_OES_texture_storage_multisample_2d_array";
|
||||
const char* const GL_EXT_geometry_shader = "GL_EXT_geometry_shader";
|
||||
const char* const GL_EXT_geometry_point_size = "GL_EXT_geometry_point_size";
|
||||
const char* const GL_EXT_gpu_shader5 = "GL_EXT_gpu_shader5";
|
||||
const char* const GL_EXT_primitive_bounding_box = "GL_EXT_primitive_bounding_box";
|
||||
const char* const GL_EXT_shader_io_blocks = "GL_EXT_shader_io_blocks";
|
||||
const char* const GL_EXT_tessellation_shader = "GL_EXT_tessellation_shader";
|
||||
const char* const GL_EXT_tessellation_point_size = "GL_EXT_tessellation_point_size";
|
||||
const char* const GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
|
||||
const char* const GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _VERSIONS_INCLUDED_
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue