location aliasing (#3438)
* location aliasing
when location aliasing, the aliases sharing the location must have the same underlying numerical type
(floating-point or integer) and the same auxiliary storage and interpolation qualification.
The following case, glslang need report error.
layout(vertices = 1) out;
layout (location = 1, component = 0) in double gohan[];
layout (location = 1, component = 2) in float goten[];
in vec4 vs_tcs[];
out vec4 tcs_tes[];
void main()
{
}
* Need consider the following case: location aliasing with different interpolation qualifier.
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Test/location_aliasing1.frag
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Test/location_aliasing1.frag
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#version 430 core
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#extension GL_ARB_enhanced_layouts : require
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layout (location = 1, component = 0) in smooth float in1;
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layout (location = 1, component = 2) in flat float in2;
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void main()
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{
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}
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