Link/SPV: Correct symbol IDs on merging ASTs to a single coherent space
This is one step in providing full linker functionality for creating correct SPIR-V from multiple compilation units for the same stage. (This was the only remaining "hard" part. The rest should be simple.)
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14
Test/spv.unit1.frag
Executable file
14
Test/spv.unit1.frag
Executable file
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#version 460
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float f;
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float a1;
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float foo();
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void main()
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{
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f = 10;
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float g = foo();
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f += g;
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f += gl_FragCoord.y;
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}
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