build: update glslang to latest version

This commit is contained in:
Kai Angulo 2024-10-23 23:26:46 -07:00
commit 413a51ee6d
710 changed files with 18932 additions and 14484 deletions

View file

@ -37,9 +37,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include "glslang_c_shader_types.h"
#include "visibility.h"
typedef struct glslang_shader_s glslang_shader_t;
typedef struct glslang_program_s glslang_program_t;
typedef struct glslang_mapper_s glslang_mapper_t;
typedef struct glslang_resolver_s glslang_resolver_t;
/* Version counterpart */
typedef struct glslang_version_s {
int major;
int minor;
int patch;
const char* flavor;
} glslang_version_t;
/* TLimits counterpart */
typedef struct glslang_limits_s {
@ -230,27 +241,14 @@ typedef struct glslang_spv_options_s {
bool emit_nonsemantic_shader_debug_info;
bool emit_nonsemantic_shader_debug_source;
bool compile_only;
bool optimize_allow_expanded_id_bound;
} glslang_spv_options_t;
#ifdef __cplusplus
extern "C" {
#endif
#ifdef GLSLANG_IS_SHARED_LIBRARY
#ifdef _WIN32
#ifdef GLSLANG_EXPORTING
#define GLSLANG_EXPORT __declspec(dllexport)
#else
#define GLSLANG_EXPORT __declspec(dllimport)
#endif
#elif __GNUC__ >= 4
#define GLSLANG_EXPORT __attribute__((visibility("default")))
#endif
#endif // GLSLANG_IS_SHARED_LIBRARY
#ifndef GLSLANG_EXPORT
#define GLSLANG_EXPORT
#endif
GLSLANG_EXPORT void glslang_get_version(glslang_version_t* version);
GLSLANG_EXPORT int glslang_initialize_process(void);
GLSLANG_EXPORT void glslang_finalize_process(void);
@ -262,9 +260,13 @@ GLSLANG_EXPORT void glslang_shader_shift_binding(glslang_shader_t* shader, glsla
GLSLANG_EXPORT void glslang_shader_shift_binding_for_set(glslang_shader_t* shader, glslang_resource_type_t res, unsigned int base, unsigned int set);
GLSLANG_EXPORT void glslang_shader_set_options(glslang_shader_t* shader, int options); // glslang_shader_options_t
GLSLANG_EXPORT void glslang_shader_set_glsl_version(glslang_shader_t* shader, int version);
GLSLANG_EXPORT void glslang_shader_set_default_uniform_block_set_and_binding(glslang_shader_t* shader, unsigned int set, unsigned int binding);
GLSLANG_EXPORT void glslang_shader_set_default_uniform_block_name(glslang_shader_t* shader, const char *name);
GLSLANG_EXPORT void glslang_shader_set_resource_set_binding(glslang_shader_t* shader, const char *const *bindings, unsigned int num_bindings);
GLSLANG_EXPORT int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input);
GLSLANG_EXPORT int glslang_shader_parse(glslang_shader_t* shader, const glslang_input_t* input);
GLSLANG_EXPORT const char* glslang_shader_get_preprocessed_code(glslang_shader_t* shader);
GLSLANG_EXPORT void glslang_shader_set_preprocessed_code(glslang_shader_t* shader, const char* code);
GLSLANG_EXPORT const char* glslang_shader_get_info_log(glslang_shader_t* shader);
GLSLANG_EXPORT const char* glslang_shader_get_info_debug_log(glslang_shader_t* shader);
@ -275,6 +277,7 @@ GLSLANG_EXPORT int glslang_program_link(glslang_program_t* program, int messages
GLSLANG_EXPORT void glslang_program_add_source_text(glslang_program_t* program, glslang_stage_t stage, const char* text, size_t len);
GLSLANG_EXPORT void glslang_program_set_source_file(glslang_program_t* program, glslang_stage_t stage, const char* file);
GLSLANG_EXPORT int glslang_program_map_io(glslang_program_t* program);
GLSLANG_EXPORT int glslang_program_map_io_with_resolver_and_mapper(glslang_program_t* program, glslang_resolver_t* resolver, glslang_mapper_t* mapper);
GLSLANG_EXPORT void glslang_program_SPIRV_generate(glslang_program_t* program, glslang_stage_t stage);
GLSLANG_EXPORT void glslang_program_SPIRV_generate_with_options(glslang_program_t* program, glslang_stage_t stage, glslang_spv_options_t* spv_options);
GLSLANG_EXPORT size_t glslang_program_SPIRV_get_size(glslang_program_t* program);
@ -284,6 +287,12 @@ GLSLANG_EXPORT const char* glslang_program_SPIRV_get_messages(glslang_program_t*
GLSLANG_EXPORT const char* glslang_program_get_info_log(glslang_program_t* program);
GLSLANG_EXPORT const char* glslang_program_get_info_debug_log(glslang_program_t* program);
GLSLANG_EXPORT glslang_mapper_t* glslang_glsl_mapper_create();
GLSLANG_EXPORT void glslang_glsl_mapper_delete(glslang_mapper_t* mapper);
GLSLANG_EXPORT glslang_resolver_t* glslang_glsl_resolver_create(glslang_program_t* program, glslang_stage_t stage);
GLSLANG_EXPORT void glslang_glsl_resolver_delete(glslang_resolver_t* resolver);
GLSLANG_EXPORT char* glslang_SPIRV_disassemble(const unsigned int* spv_words, size_t spv_words_len);
#ifdef __cplusplus