Build: Switch to Rev. 6 of headers, removing "BadValue" enum stuff.

Note: Technically, this is glslang's modified private copy of official headers.
Official headers will appear in other places, like
https://github.com/KhronosGroup/SPIRV-Headers.
This commit is contained in:
John Kessenich 2016-07-15 11:53:56 -06:00
parent efb89a3d2e
commit 4016e38bea
4 changed files with 950 additions and 918 deletions

View file

@ -64,8 +64,7 @@ class Module;
const Id NoResult = 0;
const Id NoType = 0;
const unsigned int BadValue = 0xFFFFFFFF;
const Decoration NoPrecision = (Decoration)BadValue;
const Decoration NoPrecision = DecorationMax;
const MemorySemanticsMask MemorySemanticsAllMemory =
(MemorySemanticsMask)(MemorySemanticsSequentiallyConsistentMask |
MemorySemanticsUniformMemoryMask |