Build: Switch to Rev. 6 of headers, removing "BadValue" enum stuff.
Note: Technically, this is glslang's modified private copy of official headers. Official headers will appear in other places, like https://github.com/KhronosGroup/SPIRV-Headers.
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4 changed files with 950 additions and 918 deletions
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@ -64,8 +64,7 @@ class Module;
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const Id NoResult = 0;
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const Id NoType = 0;
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const unsigned int BadValue = 0xFFFFFFFF;
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const Decoration NoPrecision = (Decoration)BadValue;
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const Decoration NoPrecision = DecorationMax;
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const MemorySemanticsMask MemorySemanticsAllMemory =
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(MemorySemanticsMask)(MemorySemanticsSequentiallyConsistentMask |
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MemorySemanticsUniformMemoryMask |
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