Improved fix for buffer reference constants
This is an alternate fix for the issue described in commit be63facd, whose
solution didn't work if there were non-trivial operations involved in computing
a constant initializer which caused the 'constant unfolding' code to kick in
(addConstantReferenceConversion). Instead, this change does the 'unfolding'
later in createSpvConstantFromConstUnionArray. If a reference-type constant has
survived that long, then folding is already done, this must be a 'real' (inside
a function) use of the constant, and it should be safe to unfold and apply the
bitcast.
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parent
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6 changed files with 75 additions and 75 deletions
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@ -501,7 +501,6 @@ public:
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TIntermTyped* addConversion(TBasicType convertTo, TIntermTyped* node) const;
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void addBiShapeConversion(TOperator, TIntermTyped*& lhsNode, TIntermTyped*& rhsNode);
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TIntermTyped* addShapeConversion(const TType&, TIntermTyped*);
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TIntermTyped* addConstantReferenceConversion(TIntermTyped* node);
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TIntermTyped* addBinaryMath(TOperator, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
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TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
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TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc);
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