Add support for GL_NV_displacement_micromap.
* Add support for GL_NV_displacement_micromap. * Update known_good for spirv-headers and spirv-tools.
This commit is contained in:
parent
86151772b2
commit
3f02132668
23 changed files with 838 additions and 11 deletions
|
|
@ -266,7 +266,12 @@ const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragmen
|
|||
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
|
||||
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
|
||||
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
|
||||
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
|
||||
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_invocation_reorder = "GL_NV_shader_invocation_reorder";
|
||||
const char* const E_GL_EXT_ray_tracing_position_fetch = "GL_EXT_ray_tracing_position_fetch";
|
||||
const char* const E_GL_NV_displacement_micromap = "GL_NV_displacement_micromap";
|
||||
|
||||
// ARM
|
||||
const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins";
|
||||
|
|
@ -276,10 +281,6 @@ const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader
|
|||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
|
||||
|
||||
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
|
||||
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_invocation_reorder = "GL_NV_shader_invocation_reorder";
|
||||
|
||||
const char* const E_GL_QCOM_image_processing = "GL_QCOM_image_processing";
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue