Add support for GL_NV_displacement_micromap.

* Add support for GL_NV_displacement_micromap.
* Update known_good for spirv-headers and spirv-tools.
This commit is contained in:
alelenv 2023-10-02 12:07:50 -07:00 committed by GitHub
parent 86151772b2
commit 3f02132668
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
23 changed files with 838 additions and 11 deletions

View file

@ -266,7 +266,12 @@ const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragmen
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
const char* const E_GL_NV_shader_invocation_reorder = "GL_NV_shader_invocation_reorder";
const char* const E_GL_EXT_ray_tracing_position_fetch = "GL_EXT_ray_tracing_position_fetch";
const char* const E_GL_NV_displacement_micromap = "GL_NV_displacement_micromap";
// ARM
const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins";
@ -276,10 +281,6 @@ const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
const char* const E_GL_NV_shader_invocation_reorder = "GL_NV_shader_invocation_reorder";
const char* const E_GL_QCOM_image_processing = "GL_QCOM_image_processing";