Put in correct rules for multiple versions of qualification and typing of inputs and outputs. Also, removed EvqAttribute, merging it with EvqVaryingIn.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21064 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-04-07 22:43:16 +00:00
parent ad3663be1f
commit 3ed2db58f1
8 changed files with 132 additions and 123 deletions

View file

@ -62,9 +62,8 @@ enum TStorageQualifier {
EvqTemporary, // For temporaries (within a function), read/write
EvqGlobal, // For globals read/write
EvqConst, // User defined constants and non-output parameters in functions
EvqAttribute, // Readonly
EvqVaryingIn, // readonly, fragment shaders only
EvqVaryingOut, // vertex shaders only read/write
EvqVaryingIn, // pipeline input, read only
EvqVaryingOut, // pipeline ouput, read/write
EvqUniform, // Readonly, vertex and fragment
// parameters
@ -103,9 +102,8 @@ __inline const char* getStorageQualifierString(TStorageQualifier q)
case EvqGlobal: return "global"; break;
case EvqConst: return "const"; break;
case EvqConstReadOnly: return "const (read only)"; break;
case EvqAttribute: return "attribute"; break;
case EvqVaryingIn: return "varying in"; break;
case EvqVaryingOut: return "varying out"; break;
case EvqVaryingIn: return "shader in"; break;
case EvqVaryingOut: return "shader out"; break;
case EvqUniform: return "uniform"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;