Fix for build error in vs2013: #include <algorithm> to get definition of std::min and std::max
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24063 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -39,6 +39,8 @@
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#include "../Public/ShaderLang.h"
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#include "../Public/ShaderLang.h"
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#include "Versions.h"
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#include "Versions.h"
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#include <algorithm>
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class TInfoSink;
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class TInfoSink;
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namespace glslang {
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namespace glslang {
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