Add-support-for-SPV_NV_mesh_shader

This commit is contained in:
Chao Chen 2018-09-19 11:41:59 -07:00
parent 3a1379667d
commit 3c3669904c
41 changed files with 6976 additions and 4237 deletions

View file

@ -210,6 +210,8 @@ const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
// Arrays of extensions for the above viewportEXTs duplications
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };