Add-support-for-SPV_NV_mesh_shader

This commit is contained in:
Chao Chen 2018-09-19 11:41:59 -07:00
parent 3a1379667d
commit 3c3669904c
41 changed files with 6976 additions and 4237 deletions

View file

@ -133,6 +133,17 @@ struct TBuiltInResource {
int maxCullDistances;
int maxCombinedClipAndCullDistances;
int maxSamples;
#ifdef NV_EXTENSIONS
int maxMeshOutputVerticesNV;
int maxMeshOutputPrimitivesNV;
int maxMeshWorkGroupSizeX_NV;
int maxMeshWorkGroupSizeY_NV;
int maxMeshWorkGroupSizeZ_NV;
int maxTaskWorkGroupSizeX_NV;
int maxTaskWorkGroupSizeY_NV;
int maxTaskWorkGroupSizeZ_NV;
int maxMeshViewCountNV;
#endif
TLimits limits;
};