Allow nonuniformEXT() on sampler types.
Also add missing NonUniformEXT decoration on OpImageTexelPointer.
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7 changed files with 136 additions and 1 deletions
62
Test/baseResults/spv.nonuniform3.frag.out
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62
Test/baseResults/spv.nonuniform3.frag.out
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spv.nonuniform3.frag
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 32
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Capability Shader
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Capability ShaderNonUniformEXT
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Capability RuntimeDescriptorArrayEXT
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Extension "SPV_EXT_descriptor_indexing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 16
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_nonuniform_qualifier"
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Name 4 "main"
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Name 9 "FragColor"
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Name 13 "uTex"
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Name 16 "Index"
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Name 23 "uSamp"
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Decorate 9(FragColor) Location 0
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Decorate 13(uTex) DescriptorSet 0
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Decorate 13(uTex) Binding 0
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Decorate 16(Index) Flat
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Decorate 16(Index) Location 0
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Decorate 23(uSamp) DescriptorSet 1
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Decorate 23(uSamp) Binding 0
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Decorate 27 DecorationNonUniformEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(FragColor): 8(ptr) Variable Output
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10: TypeImage 6(float) 2D sampled format:Unknown
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11: TypeRuntimeArray 10
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12: TypePointer UniformConstant 11
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13(uTex): 12(ptr) Variable UniformConstant
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14: TypeInt 32 1
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15: TypePointer Input 14(int)
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16(Index): 15(ptr) Variable Input
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18: TypePointer UniformConstant 10
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21: TypeSampler
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22: TypePointer UniformConstant 21
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23(uSamp): 22(ptr) Variable UniformConstant
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25: TypeSampledImage 10
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28: TypeVector 6(float) 2
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29: 6(float) Constant 1056964608
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30: 28(fvec2) ConstantComposite 29 29
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4(main): 2 Function None 3
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5: Label
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17: 14(int) Load 16(Index)
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19: 18(ptr) AccessChain 13(uTex) 17
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20: 10 Load 19
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24: 21 Load 23(uSamp)
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26: 25 SampledImage 20 24
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27: 25 CopyObject 26
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31: 7(fvec4) ImageSampleImplicitLod 27 30
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Store 9(FragColor) 31
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Return
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FunctionEnd
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