Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders
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9dda1281e6
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3958927a59
3 changed files with 166 additions and 131 deletions
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@ -5357,6 +5357,9 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"in highp uvec3 gl_GlobalInvocationID;"
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"in highp uint gl_LocalInvocationIndex;"
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"in uint gl_MeshViewCountNV;"
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"in uint gl_MeshViewIndicesNV[4];"
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"\n");
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}
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@ -8843,6 +8846,8 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
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symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
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symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
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symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader);
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symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader);
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BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable);
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BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable);
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@ -8850,8 +8855,11 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable);
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BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable);
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BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable);
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BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable);
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BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable);
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symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader);
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symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader);
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symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
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symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
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