Implement extension GL_ARB_shader_stencil_export

This commit is contained in:
Rex Xu 2017-06-29 17:46:34 +08:00
parent 89f8d1e64f
commit 37cdceed41
10 changed files with 55 additions and 3 deletions

View file

@ -133,6 +133,7 @@ const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int
const char* const E_GL_ARB_shader_ballot = "GL_ARB_shader_ballot";
const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
const char* const E_GL_ARB_shader_stencil_export = "GL_ARB_shader_stencil_export";
// const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";