Implement extension GL_ARB_shader_stencil_export
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10 changed files with 55 additions and 3 deletions
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@ -193,6 +193,7 @@ enum TBuiltInVariable {
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EbvFragColor,
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EbvFragData,
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EbvFragDepth,
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EbvFragStencilRef,
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EbvSampleId,
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EbvSamplePosition,
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EbvSampleMask,
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@ -222,7 +223,6 @@ enum TBuiltInVariable {
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// to one of the above.
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EbvFragDepthGreater,
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EbvFragDepthLesser,
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EbvStencilRef,
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EbvGsOutputStream,
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EbvOutputPatch,
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EbvInputPatch,
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@ -329,6 +329,7 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
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case EbvFragColor: return "FragColor";
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case EbvFragData: return "FragData";
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case EbvFragDepth: return "FragDepth";
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case EbvFragStencilRef: return "FragStencilRef";
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case EbvSampleId: return "SampleId";
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case EbvSamplePosition: return "SamplePosition";
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case EbvSampleMask: return "SampleMaskIn";
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