HLSL: non-static member functions: track and find active anonymous 'this' scopes and members.

Thanks to @steve-lunarg for his input and discussions on handling member functions.
This commit is contained in:
John Kessenich 2017-03-21 23:56:40 -06:00
parent f4ba25e009
commit 3778979cd4
11 changed files with 500 additions and 172 deletions

View file

@ -219,12 +219,12 @@ public:
explicit TFunction(TOperator o) :
TSymbol(0),
op(o),
defined(false), prototyped(false), implicitThis(false), defaultParamCount(0) { }
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0) { }
TFunction(const TString *name, const TType& retType, TOperator tOp = EOpNull) :
TSymbol(name),
mangledName(*name + '('),
op(tOp),
defined(false), prototyped(false), implicitThis(false), defaultParamCount(0)
defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0)
{
returnType.shallowCopy(retType);
declaredBuiltIn = retType.getQualifier().builtIn;
@ -251,9 +251,9 @@ public:
// Install 'this' as the first parameter.
// 'this' is reflected in the list of parameters, but not the mangled name.
virtual void addThisParameter(TType& type)
virtual void addThisParameter(TType& type, const char* name)
{
TParameter p = { NewPoolTString("this"), new TType, nullptr };
TParameter p = { NewPoolTString(name), new TType, nullptr };
p.type->shallowCopy(type);
parameters.insert(parameters.begin(), p);
}
@ -276,6 +276,8 @@ public:
virtual bool isPrototyped() const { return prototyped; }
virtual void setImplicitThis() { assert(writable); implicitThis = true; }
virtual bool hasImplicitThis() const { return implicitThis; }
virtual void setIllegalImplicitThis() { assert(writable); illegalImplicitThis = true; }
virtual bool hasIllegalImplicitThis() const { return illegalImplicitThis; }
// Return total number of parameters
virtual int getParamCount() const { return static_cast<int>(parameters.size()); }
@ -302,7 +304,11 @@ protected:
TOperator op;
bool defined;
bool prototyped;
bool implicitThis;
bool implicitThis; // True if this function is allowed to see all members of 'this'
bool illegalImplicitThis; // True if this function is not supposed to have access to dynamic members of 'this',
// even if it finds member variables in the symbol table.
// This is important for a static member function that has member variables in scope,
// but is not allowed to use them, or see hidden symbols instead.
int defaultParamCount;
};
@ -350,7 +356,7 @@ protected:
class TSymbolTableLevel {
public:
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
TSymbolTableLevel() : defaultPrecision(0), anonId(0) { }
TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol, bool separateNameSpaces)
@ -508,6 +514,9 @@ public:
TSymbolTableLevel* clone() const;
void readOnly();
void setThisLevel() { thisLevel = true; }
bool isThisLevel() const { return thisLevel; }
protected:
explicit TSymbolTableLevel(TSymbolTableLevel&);
TSymbolTableLevel& operator=(TSymbolTableLevel&);
@ -519,6 +528,8 @@ protected:
tLevel level; // named mappings
TPrecisionQualifier *defaultPrecision;
int anonId;
bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
// that are supposed to see anonymous access to member variables.
};
class TSymbolTable {
@ -575,6 +586,20 @@ public:
table.push_back(new TSymbolTableLevel);
}
// Make a new symbol-table level to represent the scope introduced by a structure
// containing member functions, such that the member functions can find anonymous
// references to member variables.
//
// 'thisSymbol' should have a name of "" to trigger anonymous structure-member
// symbol finds.
void pushThis(TSymbol& thisSymbol)
{
assert(thisSymbol.getName().size() == 0);
table.push_back(new TSymbolTableLevel);
table.back()->setThisLevel();
insert(thisSymbol);
}
void pop(TPrecisionQualifier *p)
{
table[currentLevel()]->getPreviousDefaultPrecisions(p);
@ -661,6 +686,8 @@ public:
}
}
// Normal find of a symbol, that can optionally say whether the symbol was found
// at a built-in level or the current top-scope level.
TSymbol* find(const TString& name, bool* builtIn = 0, bool *currentScope = 0)
{
int level = currentLevel();
@ -678,6 +705,27 @@ public:
return symbol;
}
// Find of a symbol that returns how many layers deep of nested
// structures-with-member-functions ('this' scopes) deep the symbol was
// found in.
TSymbol* find(const TString& name, int& thisDepth)
{
int level = currentLevel();
TSymbol* symbol;
thisDepth = 0;
do {
if (table[level]->isThisLevel())
++thisDepth;
symbol = table[level]->find(name);
--level;
} while (symbol == 0 && level >= 0);
if (! table[level + 1]->isThisLevel())
thisDepth = 0;
return symbol;
}
bool isFunctionNameVariable(const TString& name) const
{
if (separateNameSpaces)