HLSL: non-static member functions: track and find active anonymous 'this' scopes and members.
Thanks to @steve-lunarg for his input and discussions on handling member functions.
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11 changed files with 500 additions and 172 deletions
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@ -219,12 +219,12 @@ public:
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explicit TFunction(TOperator o) :
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TSymbol(0),
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op(o),
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defined(false), prototyped(false), implicitThis(false), defaultParamCount(0) { }
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defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0) { }
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TFunction(const TString *name, const TType& retType, TOperator tOp = EOpNull) :
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TSymbol(name),
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mangledName(*name + '('),
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op(tOp),
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defined(false), prototyped(false), implicitThis(false), defaultParamCount(0)
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defined(false), prototyped(false), implicitThis(false), illegalImplicitThis(false), defaultParamCount(0)
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{
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returnType.shallowCopy(retType);
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declaredBuiltIn = retType.getQualifier().builtIn;
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@ -251,9 +251,9 @@ public:
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// Install 'this' as the first parameter.
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// 'this' is reflected in the list of parameters, but not the mangled name.
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virtual void addThisParameter(TType& type)
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virtual void addThisParameter(TType& type, const char* name)
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{
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TParameter p = { NewPoolTString("this"), new TType, nullptr };
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TParameter p = { NewPoolTString(name), new TType, nullptr };
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p.type->shallowCopy(type);
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parameters.insert(parameters.begin(), p);
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}
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@ -276,6 +276,8 @@ public:
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virtual bool isPrototyped() const { return prototyped; }
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virtual void setImplicitThis() { assert(writable); implicitThis = true; }
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virtual bool hasImplicitThis() const { return implicitThis; }
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virtual void setIllegalImplicitThis() { assert(writable); illegalImplicitThis = true; }
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virtual bool hasIllegalImplicitThis() const { return illegalImplicitThis; }
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// Return total number of parameters
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virtual int getParamCount() const { return static_cast<int>(parameters.size()); }
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@ -302,7 +304,11 @@ protected:
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TOperator op;
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bool defined;
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bool prototyped;
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bool implicitThis;
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bool implicitThis; // True if this function is allowed to see all members of 'this'
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bool illegalImplicitThis; // True if this function is not supposed to have access to dynamic members of 'this',
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// even if it finds member variables in the symbol table.
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// This is important for a static member function that has member variables in scope,
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// but is not allowed to use them, or see hidden symbols instead.
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int defaultParamCount;
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};
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@ -350,7 +356,7 @@ protected:
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class TSymbolTableLevel {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TSymbolTableLevel() : defaultPrecision(0), anonId(0) { }
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TSymbolTableLevel() : defaultPrecision(0), anonId(0), thisLevel(false) { }
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~TSymbolTableLevel();
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bool insert(TSymbol& symbol, bool separateNameSpaces)
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@ -508,6 +514,9 @@ public:
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TSymbolTableLevel* clone() const;
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void readOnly();
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void setThisLevel() { thisLevel = true; }
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bool isThisLevel() const { return thisLevel; }
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protected:
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explicit TSymbolTableLevel(TSymbolTableLevel&);
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TSymbolTableLevel& operator=(TSymbolTableLevel&);
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@ -519,6 +528,8 @@ protected:
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tLevel level; // named mappings
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TPrecisionQualifier *defaultPrecision;
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int anonId;
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bool thisLevel; // True if this level of the symbol table is a structure scope containing member function
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// that are supposed to see anonymous access to member variables.
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};
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class TSymbolTable {
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@ -575,6 +586,20 @@ public:
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table.push_back(new TSymbolTableLevel);
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}
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// Make a new symbol-table level to represent the scope introduced by a structure
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// containing member functions, such that the member functions can find anonymous
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// references to member variables.
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//
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// 'thisSymbol' should have a name of "" to trigger anonymous structure-member
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// symbol finds.
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void pushThis(TSymbol& thisSymbol)
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{
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assert(thisSymbol.getName().size() == 0);
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table.push_back(new TSymbolTableLevel);
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table.back()->setThisLevel();
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insert(thisSymbol);
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}
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void pop(TPrecisionQualifier *p)
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{
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table[currentLevel()]->getPreviousDefaultPrecisions(p);
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@ -661,6 +686,8 @@ public:
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}
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}
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// Normal find of a symbol, that can optionally say whether the symbol was found
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// at a built-in level or the current top-scope level.
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TSymbol* find(const TString& name, bool* builtIn = 0, bool *currentScope = 0)
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{
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int level = currentLevel();
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@ -678,6 +705,27 @@ public:
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return symbol;
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}
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// Find of a symbol that returns how many layers deep of nested
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// structures-with-member-functions ('this' scopes) deep the symbol was
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// found in.
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TSymbol* find(const TString& name, int& thisDepth)
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{
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int level = currentLevel();
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TSymbol* symbol;
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thisDepth = 0;
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do {
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if (table[level]->isThisLevel())
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++thisDepth;
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symbol = table[level]->find(name);
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--level;
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} while (symbol == 0 && level >= 0);
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if (! table[level + 1]->isThisLevel())
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thisDepth = 0;
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return symbol;
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}
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bool isFunctionNameVariable(const TString& name) const
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{
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if (separateNameSpaces)
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