Fix #1060: Could crash if using --source-entry-point with -e; fixed.
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2 changed files with 6 additions and 2 deletions
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@ -152,7 +152,7 @@ public:
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{
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// Replace the entry point name given in the shader with the real entry point name,
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// if there is a substitution.
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if (name != nullptr && *name == sourceEntryPointName)
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if (name != nullptr && *name == sourceEntryPointName && intermediate.getEntryPointName().size() > 0)
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name = NewPoolTString(intermediate.getEntryPointName().c_str());
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}
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