Add partial support for GL_ARB_shader_texture_lod.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26945 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-06-03 19:28:48 +00:00
parent 9dedb13447
commit 3591930f23
5 changed files with 180 additions and 16 deletions

View file

@ -154,6 +154,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[GL_EXT_frag_depth] = EBhDisable;
extensionBehavior[GL_OES_EGL_image_external] = EBhDisable;
extensionBehavior[GL_EXT_shader_texture_lod] = EBhDisable;
extensionBehavior[GL_ARB_shader_texture_lod] = EBhDisablePartial;
extensionBehavior[GL_ARB_texture_rectangle] = EBhDisable;
extensionBehavior[GL_3DL_array_objects] = EBhDisable;
@ -199,7 +200,8 @@ const char* TParseContext::getPreamble()
"#define GL_ARB_separate_shader_objects 1\n"
"#define GL_ARB_tessellation_shader 1\n"
"#define GL_ARB_enhanced_layouts 1\n"
"#define GL_ARB_texture_cube_map_array 1\n";
"#define GL_ARB_texture_cube_map_array 1\n"
"#define GL_ARB_shader_texture_lod 1\n";
}
}