Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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@ -20,8 +20,8 @@ spv.viewportArray2.tesc
Name 14 "gl_out"
Name 16 "gl_InvocationID"
Name 22 "gl_Layer"
MemberDecorate 10(gl_PerVertex) 0 BuiltIn ViewportMaskNV
Decorate 10(gl_PerVertex) Block
MemberDecorate 10(gl_PerVertex) 0 BuiltIn ViewportMaskNV
Decorate 16(gl_InvocationID) BuiltIn InvocationId
Decorate 22(gl_Layer) BuiltIn Layer
Decorate 22(gl_Layer) ViewportRelativeNV