Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -30,17 +30,17 @@ spv.textureGatherBiasLod.frag
Name 104 "ResType"
Name 176 "lod"
Name 296 "fragColor"
Decorate 16(s2D) DescriptorSet 0
Decorate 16(s2D) Binding 0
Decorate 16(s2D) DescriptorSet 0
Decorate 20(c2) Location 0
Decorate 25(bias) Location 4
Decorate 33(s2DArray) DescriptorSet 0
Decorate 33(s2DArray) Binding 1
Decorate 33(s2DArray) DescriptorSet 0
Decorate 37(c3) Location 1
Decorate 47(sCube) DescriptorSet 0
Decorate 47(sCube) Binding 2
Decorate 58(sCubeArray) DescriptorSet 0
Decorate 47(sCube) DescriptorSet 0
Decorate 58(sCubeArray) Binding 3
Decorate 58(sCubeArray) DescriptorSet 0
Decorate 61(c4) Location 2
Decorate 176(lod) Location 3
Decorate 296(fragColor) Location 0