Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -28,11 +28,11 @@ spv.stereoViewRendering.vert
Name 26 "gl_Layer"
Decorate 11(gl_SecondaryViewportMaskNV) BuiltIn SecondaryViewportMaskNV
Decorate 19(gl_SecondaryPositionNV) BuiltIn SecondaryPositionNV
Decorate 21(gl_PerVertex) Block
MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 21(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 21(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 21(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 21(gl_PerVertex) Block
Decorate 26(gl_Layer) BuiltIn Layer
Decorate 26(gl_Layer) ViewportRelativeNV
Decorate 26(gl_Layer) SecondaryViewportRelativeNV 2