Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -26,20 +26,20 @@ spv.noBuiltInLoc.vert
Name 34 "gl_InstanceID"
Decorate 9(bar) Location 0
Decorate 11(foo) Location 0
Decorate 16(gl_PerVertex) Block
MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 16(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 16(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 16(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 16(gl_PerVertex) Block
Decorate 24(uv1) Location 0
Decorate 24(uv1) DescriptorSet 0
Decorate 26(uv2) Location 1
Decorate 26(uv2) DescriptorSet 0
Decorate 29(uv3) Location 2
Decorate 29(uv3) DescriptorSet 0
Decorate 31(a_uint) Offset 0
Decorate 31(a_uint) DescriptorSet 0
Decorate 31(a_uint) Binding 0
Decorate 31(a_uint) DescriptorSet 0
Decorate 31(a_uint) Offset 0
Decorate 33(gl_VertexID) BuiltIn VertexId
Decorate 34(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid