Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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spv.multiple.var.same.const.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 8
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginUpperLeft
Source ESSL 320
Name 4 "main"
Decorate 7 RelaxedPrecision
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: 6(float) Constant 897988541
4(main): 2 Function None 3
5: Label
Return
FunctionEnd