Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -47,32 +47,32 @@ spv.meshShaderBuiltins.mesh
Name 146 "gl_PrimitiveCountNV"
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
Decorate 30(gl_MeshPerVertexNV) Block
MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize
MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
Decorate 30(gl_MeshPerVertexNV) Block
MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
Decorate 84(gl_MeshPerPrimitiveNV) Block
MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerViewNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV
MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
Decorate 84(gl_MeshPerPrimitiveNV) Block
Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
Decorate 142(gl_DrawID) BuiltIn DrawIndex
Decorate 146(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV