Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -44,6 +44,7 @@ Shader version: 450
MemberName 11(block) 12 "m96"
MemberName 11(block) 13 "m112"
Name 13 ""
Decorate 11(block) BufferBlock
MemberDecorate 11(block) 0 Offset 0
MemberDecorate 11(block) 1 Offset 4
MemberDecorate 11(block) 2 Offset 16
@ -58,9 +59,8 @@ Shader version: 450
MemberDecorate 11(block) 11 Offset 88
MemberDecorate 11(block) 12 Offset 96
MemberDecorate 11(block) 13 Offset 112
Decorate 11(block) BufferBlock
Decorate 13 DescriptorSet 0
Decorate 13 Binding 0
Decorate 13 DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32