Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -44,6 +44,7 @@ Shader version: 450
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MemberName 11(block) 12 "m96"
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MemberName 11(block) 13 "m112"
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Name 13 ""
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Decorate 11(block) BufferBlock
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MemberDecorate 11(block) 0 Offset 0
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MemberDecorate 11(block) 1 Offset 4
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MemberDecorate 11(block) 2 Offset 16
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@ -58,9 +59,8 @@ Shader version: 450
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MemberDecorate 11(block) 11 Offset 88
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MemberDecorate 11(block) 12 Offset 96
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MemberDecorate 11(block) 13 Offset 112
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Decorate 11(block) BufferBlock
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Decorate 13 DescriptorSet 0
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Decorate 13 Binding 0
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Decorate 13 DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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