Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -29,13 +29,13 @@ spv.ext.meshTaskShader.task
Name 80 "mytask"
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
MemberDecorate 37(block0) 0 Offset 0
Decorate 37(block0) Block
Decorate 39 DescriptorSet 0
MemberDecorate 37(block0) 0 Offset 0
Decorate 39 Binding 1
Decorate 55(uni_image) DescriptorSet 0
Decorate 55(uni_image) Binding 0
Decorate 39 DescriptorSet 0
Decorate 55(uni_image) NonReadable
Decorate 55(uni_image) Binding 0
Decorate 55(uni_image) DescriptorSet 0
Decorate 102 BuiltIn WorkgroupSize
2: TypeVoid
3: TypeFunction 2