Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -57,8 +57,8 @@ spv.ext.MissShader.rmiss
Decorate 29(gl_RayTminEXT) BuiltIn RayTminKHR
Decorate 32(gl_RayTmaxEXT) BuiltIn RayTmaxKHR
Decorate 37(gl_CullMaskEXT) BuiltIn CullMaskKHR
Decorate 41(accEXT) DescriptorSet 0
Decorate 41(accEXT) Binding 0
Decorate 41(accEXT) DescriptorSet 0
Decorate 57(gl_SubGroupSizeARB) BuiltIn SubgroupSize
Decorate 57(gl_SubGroupSizeARB) Volatile
Decorate 57(gl_SubGroupSizeARB) Coherent
@ -68,8 +68,8 @@ spv.ext.MissShader.rmiss
Decorate 67(gl_WarpIDNV) BuiltIn WarpIDNV
Decorate 67(gl_WarpIDNV) Volatile
Decorate 67(gl_WarpIDNV) Coherent
Decorate 78(s2D) DescriptorSet 0
Decorate 78(s2D) Binding 1
Decorate 78(s2D) DescriptorSet 0
Decorate 82(c2) Location 2
Decorate 87(lodClamp) Location 3
2: TypeVoid