Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -19,8 +19,8 @@ WARNING: 0:5: '' : all default precisions are highp; use precision statements to
Name 8 "val"
Name 10 "gl_ShadingRateEXT"
Decorate 8(val) Location 0
Decorate 10(gl_ShadingRateEXT) Flat
Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR
Decorate 10(gl_ShadingRateEXT) Flat
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1