Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -51,21 +51,21 @@ WARNING: 0:4: '' : all default precisions are highp; use precision statements to
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MemberDecorate 56(s2) 0 Offset 0
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MemberDecorate 56(s2) 1 Offset 4
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MemberDecorate 56(s2) 2 Offset 16
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MemberDecorate 57(ub1) 0 Offset 0
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Decorate 57(ub1) Block
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Decorate 59(uName1) DescriptorSet 0
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MemberDecorate 57(ub1) 0 Offset 0
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Decorate 59(uName1) Binding 1
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Decorate 59(uName1) DescriptorSet 0
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MemberDecorate 64(s1) 0 Offset 0
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MemberDecorate 64(s1) 1 Offset 4
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MemberDecorate 65(s2) 0 Offset 0
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MemberDecorate 65(s2) 1 Offset 4
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MemberDecorate 65(s2) 2 Offset 8
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MemberDecorate 66(ub2) 0 Offset 0
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Decorate 66(ub2) BufferBlock
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Decorate 68(uName2) DescriptorSet 0
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MemberDecorate 66(ub2) 0 Offset 0
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Decorate 68(uName2) Binding 2
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Decorate 97(samp2D) DescriptorSet 0
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Decorate 68(uName2) DescriptorSet 0
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Decorate 97(samp2D) Binding 0
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Decorate 97(samp2D) DescriptorSet 0
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Decorate 101(coord) RelaxedPrecision
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Decorate 101(coord) Location 0
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Decorate 102 RelaxedPrecision
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