Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -23,8 +23,8 @@ spv.GeometryShaderPassthrough.geom
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MemberName 12(Inputs) 0 "texcoord"
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MemberName 12(Inputs) 1 "baseColor"
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Name 14 ""
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MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
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Decorate 8(gl_PerVertex) Block
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MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
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Decorate 10 PassthroughNV
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Decorate 12(Inputs) Block
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Decorate 14 Location 0
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