Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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@ -57,8 +57,8 @@ spv.ClosestHitShader.rchit
Decorate 57(gl_HitKindNV) BuiltIn HitKindKHR
Decorate 63(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
Decorate 66(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
Decorate 70(accNV) DescriptorSet 0
Decorate 70(accNV) Binding 0
Decorate 70(accNV) DescriptorSet 0
Decorate 84(localPayload) Location 0
Decorate 86(incomingPayload) Location 1
2: TypeVoid