Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -19,11 +19,11 @@ spv.8bitstorage-ssbo.vert
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Name 18 "gl_VertexIndex"
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Decorate 9(color) Location 0
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Decorate 11 ArrayStride 1
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Decorate 12(Vertices) BufferBlock
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MemberDecorate 12(Vertices) 0 NonWritable
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MemberDecorate 12(Vertices) 0 Offset 0
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Decorate 12(Vertices) BufferBlock
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Decorate 14 DescriptorSet 0
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Decorate 14 Binding 0
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Decorate 14 DescriptorSet 0
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Decorate 18(gl_VertexIndex) BuiltIn VertexIndex
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2: TypeVoid
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3: TypeFunction 2
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