Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -47,21 +47,21 @@ spv.1.4.sparseTexture.frag
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Name 206 "c3"
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Name 208 "c4"
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Name 212 "offsets"
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Decorate 29(s2D) DescriptorSet 0
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Decorate 29(s2D) Binding 0
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Decorate 29(s2D) DescriptorSet 0
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Decorate 33(c2) Location 0
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Decorate 46(is2D) DescriptorSet 0
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Decorate 46(is2D) Binding 1
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Decorate 63(us2D) DescriptorSet 0
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Decorate 46(is2D) DescriptorSet 0
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Decorate 63(us2D) Binding 2
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Decorate 149(i2D) DescriptorSet 0
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Decorate 63(us2D) DescriptorSet 0
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Decorate 149(i2D) Binding 3
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Decorate 149(i2D) DescriptorSet 0
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Decorate 152(ic2) Flat
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Decorate 152(ic2) Location 3
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Decorate 162(ii2DMS) DescriptorSet 0
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Decorate 162(ii2DMS) Binding 4
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Decorate 177(ui3D) DescriptorSet 0
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Decorate 162(ii2DMS) DescriptorSet 0
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Decorate 177(ui3D) Binding 5
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Decorate 177(ui3D) DescriptorSet 0
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Decorate 181(ic3) Flat
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Decorate 181(ic3) Location 4
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Decorate 189(outColor) Location 0
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