Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -19,10 +19,10 @@ spv.1.3.8bitstorage-ubo.vert
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Name 20 "gl_VertexIndex"
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Decorate 9(color) Location 0
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Decorate 13 ArrayStride 16
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MemberDecorate 14(Vertices) 0 Offset 0
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Decorate 14(Vertices) Block
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Decorate 16 DescriptorSet 0
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MemberDecorate 14(Vertices) 0 Offset 0
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Decorate 16 Binding 0
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Decorate 16 DescriptorSet 0
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Decorate 20(gl_VertexIndex) BuiltIn VertexIndex
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2: TypeVoid
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3: TypeFunction 2
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