Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -109,10 +109,10 @@ gl_FragCoord origin is upper left
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MemberName 16(PushConstantBlock) 2 "scale"
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Name 18 "uPC"
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Decorate 15(color) Location 0
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Decorate 16(PushConstantBlock) Block
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MemberDecorate 16(PushConstantBlock) 0 Offset 0
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MemberDecorate 16(PushConstantBlock) 1 Offset 16
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MemberDecorate 16(PushConstantBlock) 2 Offset 32
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Decorate 16(PushConstantBlock) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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