Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

View file

@ -147,10 +147,10 @@ Shader version: 440
Name 28 "gl_InstanceID"
Decorate 9(a1) Location 0
Decorate 14(a2) Location 1
Decorate 20(gl_PerVertex) Block
MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 20(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 20(gl_PerVertex) Block
Decorate 27(gl_VertexID) BuiltIn VertexId
Decorate 28(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid